Viral Conversations Contributors

Andrew Stroscher

Andrew Stroscher is a writer, screenwriter, blogger, iPhone app developer, would be voice actor, and several other things at any given time. Primarily though, he is a writer. In 2007, Andrew began writing for Michael Gray as Gray’s in-house viral content creator and history-nut. Since 2010, Andrew has also worked for Ranker.com as a writer/editor. On his own, Andrew is the webmaster of Loregy.com, the oldest, most successful game lore blog online. Most of all though, Andrew is a screenwriter.

For over a decade Andrew has made his living as a feature film screenwriter in Los Angeles. Recently, one of his projects was adapted and released as a comic book published by Image Comics.

As a hobby, Andrew develops iPhone apps as part of a three person team. Recently he has also completed a series of voice acting classes and looks forward to pursuing that endeavor as well.

Andrew lives with his wife Kristina and their dog, Jack Bauzer.

Andrew has written 2 awesome article(s).


Take a look at modern video games and you’ll see they’re heading in one very distinct direction, virtual reality.  Now sure, that’s an obnoxious term thrown mostly because it sounds cool.  “Virtual reality… wow… edgy.”  But the fact remains that video games are more or less striving to give their audience an ever more realistic (even if fantastic) world to play in.  Why does this matter to us in Viral Marketing?  Simple.  The real world has ads.  So to accurately portray the real world many games now need ads too.  We’re not talking splash screens when the game boots up, we’re talking virtual billboards hovering over virtual buildings in a virtual world. [click to continue…]

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Product placement doesn’t have to be, well, BAD.  Movies more often than not take place in the real modern world, and to portray that world without familiar brands and products can just come across as strange to the audience.  At its best, product placement adds to the story.  It improves the immersion.  And like directing, editing, and every other aspect of film making, product placement is most successful when it doesn’t disrupt the story. [click to continue…]

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